2K Games

GAMES

ABOUT

2K CAREERS

STUDIOS & LOCATIONS

LATEST GAMES

WWE 2KNBA 2KPGA TOUR 2KBORDERLANDSCIVILIZATIONMAFIA

GAME LIBRARY

TOPSPIN 2KLEGO 2K DRIVETHE QUARRYMARVELS MIDNIGHT SUNSBIOSHOCKBROWSE MORE GAMES

PROMOTIONS

2K PROMOS
2K STORE
LinkedIn FacebookXInstagramYouTubeTwitch

ABOUT

ABOUT 2KGAME NEWS2K STORE2K ACCOUNT LOGIN2K NEWSROOM

2K FOUNDATIONS

2K FOUNDATIONSLATEST PROJECTS

RESOURCES

GAME MANUALS2K SUPPORT2K AD PARTNERS
2K STORE
LinkedIn FacebookXInstagramYouTubeTwitch

2K CAREERS

ALL 2K CAREERSPUBLISHING GRAD PROGRAMENGINEERING GRAD PROGRAM

STUDIO CAREERS

2K MADRID CAREERS2K VEGAS CAREERS2K CHENGDU CAREERSCLOUD CHAMBER CAREERSHANGAR 13 CAREERSGEARBOX CAREERS
LinkedIn FacebookXInstagramYouTubeTwitch

2K STUDIOS

ALL 2K STUDIOSHANGAR 13CLOUD CHAMBERGEARBOX ENTERTAINMENTVISUAL CONCEPTS31ST UNIONFIRAXIS GAMESHB STUDIOSCAT DADDY GAMESIRRATIONAL GAMES2K SPORTS LAB

2K LOCATIONS

2K DUBLIN2K CHENGDU2K CZECH2K MADRID2K VALENCIA2K VEGAS
LinkedIn FacebookXInstagramYouTubeTwitch
2K Games
GAMES
GAMES
LATEST GAMES
LATEST GAMES
WWE 2KNBA 2KPGA TOUR 2KBORDERLANDSCIVILIZATIONMAFIA
GAME LIBRARY
GAME LIBRARY
TOPSPIN 2KLEGO 2K DRIVETHE QUARRYMARVELS MIDNIGHT SUNSBIOSHOCKBROWSE MORE GAMES
PROMOTIONS
PROMOTIONS
2K PROMOS
2K STORE
LinkedIn FacebookXInstagramYouTubeTwitch
ABOUT
ABOUT
ABOUT
ABOUT
ABOUT 2KGAME NEWS2K STORE2K ACCOUNT LOGIN2K NEWSROOM
2K FOUNDATIONS
2K FOUNDATIONS
2K FOUNDATIONSLATEST PROJECTS
RESOURCES
RESOURCES
GAME MANUALS2K SUPPORT2K AD PARTNERS
2K STORE
LinkedIn FacebookXInstagramYouTubeTwitch
2K CAREERS
2K CAREERS
2K CAREERS
2K CAREERS
ALL 2K CAREERSPUBLISHING GRAD PROGRAMENGINEERING GRAD PROGRAM
STUDIO CAREERS
STUDIO CAREERS
2K MADRID CAREERS2K VEGAS CAREERS2K CHENGDU CAREERSCLOUD CHAMBER CAREERSHANGAR 13 CAREERSGEARBOX CAREERS
LinkedIn FacebookXInstagramYouTubeTwitch
STUDIOS & LOCATIONS
STUDIOS & LOCATIONS
2K STUDIOS
2K STUDIOS
ALL 2K STUDIOSHANGAR 13CLOUD CHAMBERGEARBOX ENTERTAINMENTVISUAL CONCEPTS31ST UNIONFIRAXIS GAMESHB STUDIOSCAT DADDY GAMESIRRATIONAL GAMES2K SPORTS LAB
2K LOCATIONS
2K LOCATIONS
2K DUBLIN2K CHENGDU2K CZECH2K MADRID2K VALENCIA2K VEGAS
LinkedIn FacebookXInstagramYouTubeTwitch
NEWS
CAREERS
  • ABOUT
  • HISTORY
  • LEADERSHIP
  • GAMES
  • NEWS
  • FRANÇAIS (FR-CA)

GEARBOX LEADERSHIP

PitchfordPitchford

RANDY PITCHFORD

Founder and President of The Gearbox Entertainment Company

Randy Pitchford is a video game industry veteran of three decades and founder of the Gearbox Entertainment Company, which develops and publishes award-winning and best-selling video games.

Gearbox is a recognized AAA studio and was nominated as a “Best Place to Work” by the Dallas Morning News and the Dallas Business Journal. Randy has created, developed, produced, directed, written, designed, and otherwise driven or significantly contributed to some of the most successful and famous video game franchises of all time. From leading the creation of the critically acclaimed, record-breaking Borderlands and Brothers in Arms franchises, to helping build industry-leading, genre-defining games with licensed properties including Half-Life and Halo, Randy is one of the most impactful and respected video game developers in the world.

Pitchford’s credited titles across generations and platforms have sold more than 100 million units, generating billions of dollars in revenue.

Randy’s commitment to bringing joy to the lives of others has manifested in more than video games. Under Randy’s leadership, Gearbox launched Gearbox Gives, an initiative that organizes and directs the studio’s philanthropic work, such as a partnership with the humanitarian organization, Direct Relief, to raise tens of thousands of dollars and provide personal protective equipment to millions of medical workers who led the response to the COVID-19 pandemic.

Randy also spearheaded an initiative with McGill University, Massively Multiplayer Online Science, and the Microsetta Initiative at UC San Diego School of Medicine in April 2020, to launch Borderlands Science, a mini-game within Borderlands 3. Borderlands Science enables players to contribute to vital medical research by solving puzzles that help map the human gut biome. Since its introduction, 5.5 million gamers have solved over 178 million puzzles, helping researchers learn more about the evolution of more than a million types of bacteria!

In 2000, Randy Pitchford accepted the Academy of Interactive Arts and Sciences award for Best PC Action Game of the Year for Gearbox Software’s debut title, Half-Life: Opposing Force (1999, PC), for which he served as Executive Producer, Director, Writer, and Designer. With Gearbox, Randy also executive produced, directed, produced, wrote, and/or designed dozens of video games spanning genres and platforms including Half-Life (2001, PS2), Counter-Strike (2001, PC), 007 James Bond: Nightfire (2002, PC), Tony Hawk’s Pro Skater 3 (2002, PC), Samba de Amigo (2008, Wii), and Halo: Combat Evolved (2003, PC).

Randy Pitchford served as Co-Director and Executive Producer of Gearbox’s first original franchise, Brothers in Arms. In March of 2005, Gearbox launched the franchise with publisher Ubisoft on multiple platforms to achieve record sales, critical acclaim, and numerous industry awards and accolades, making it the best-selling and highest-rated WW2 action game ever released on the Xbox video game system. Since its launch, and under Randy’s guidance, the Brothers in Arms series has released over a dozen games across all major console and mobile platforms, generating over $300 million in gross revenue. The most recent release, Brothers in Arms Hell’s: Highway, was an Academy of Interactive Arts and Sciences 12th Annual Interactive Achievement Awards nominee for Outstanding Achievement in Original Story.

In 2009, as Executive Producer, Randy Pitchford launched Borderlands, the fastest-selling new video game brand of the year. Borderlands was released on the Xbox 360, PlayStation 3, Windows PC, and other digital platforms worldwide in October 2009 to earn universal critical acclaim and record-setting sales. Featuring seamless single player and cooperative game play, Borderlands, as Randy put it, “is the first, great shooter looter.” Borderlands was nominated for and won multiple Game of the Year awards throughout the industry and was nominated in two categories in the 13th Annual Interactive Achievement Awards. In 2012, as Executive Producer, Randy launched Borderlands 2, which went on to earn even more critical acclaim than the original Borderlands, including a winner of four trophies at the 2012 Video Game Awards and Action Game of the Year at the 15th Annual Interactive Achievement Awards. Borderlands 2 went on to become the best-selling game in the history of Gearbox Software and in the history of the 2K Games publishing label.

Under the guidance of Randy Pitchford, Gearbox Software has created multiple, award-winning, best-selling original properties, acquired world-famous and industry-leading, genre-defining video game properties, including Duke Nukem and Homeworld, and is in development on a number of original video games across all of its intellectual properties.

In 2020, Randy Pitchford and the Gearbox team accepted three Webby Awards for Borderlands 3, which won for “Best Art Direction,” “Best Game Design,” and “Best User Experience.”

Randy Pitchford is a sought-after video game industry leader featured at trade shows, news features, and documentaries. Before becoming a full-time video game developer, Randy was a professional magician in Hollywood, occasionally performing at the famous Magic Castle between classes at UCLA. In April 2022, Randy purchased the Magic Castle, which remains a performance venue and the clubhouse for the Academy of Magical Arts (AMA), of which he is a member.

Under the handle “DuvalMagic,” Randy is also a feverishly dedicated gamer who has earned a competitive reputation since the days of Doom to the end-game raids of World of Warcraft. His Xbox Live Gamer Score, Blizzard battle.net Achievements, Steam Achievements, PSN Trophies, and even his Apple Game Center records all tell the story of a man who has committed his life to making and playing video games. You can find Randy on X with his handle @DuvalMagic.

SPEAKING APPEARANCES
SEE MORE
GAME CREDITS
SEE MORE
VarnellVarnell

RANDY VARNELL

Chief Creative Officer

Guardian of the studio's most beloved franchises. He guides both the Gearbox Narrative team and the studio's cross-functional creative work, ensuring the worlds Gearbox builds stay true to themselves across games, transmedia, licensing, and beyond.

Randy is a life-long creative and gamer. He spent his early career at Macromedia working on graphic design tools like FreeHand and Fireworks during the birth of the internet. He transitioned into game development through QA at Ensemble Studios and eventually production leadership at MumboJumbo before joining Gearbox in 2009. Over 17 years at Gearbox, he’s been Producer, Creative Director, President of Properties, and now has the pleasure of helping channel all of Gearbox’s creative talent.

When he's not shepherding universes, Randy is a lifelong omnivore of media, consuming games, books, movies and other forms of entertainment at an alarming rate. You can always talk to him about Borderlands, Star Wars and Legos, at least when he’s not trying to make it through his ever-present backlog of PC games or comics.

Randy and his wife Carrie live in the Dallas area. He is immensely proud of his two adult kids, Rachel and Graham, and may be a bit obsessed with his Parti Yorkie, Gus.

SUBMISSIONS FOR SPEAKING OPPORTUNITIES
EMAIL
JonesJones

STEVE JONES

Chief Development Officer

After growing up a gamer and then making games and game engine technology through high school and university, Steve Jones joined Gearbox in 1999.  As a programmer, Steve worked on Gearbox’s expansions for Half-Life and then on the port of Half-Life to PlayStation 2.  That led to working on the client/server network model for the port of Halo to PC and leading the programming team on the multiplayer component for Brothers in Arms: Road to Hill 30.

 

Steve was then the Technical Director for Borderlands and Borderlands 2.  Following the post-launch content for Borderlands 2, he led technology for all of Gearbox. During this time leading technology Steve continued to actively program on games until September 2021 when he transitioned into a new role overseeing all of Gearbox Entertainment’s game development.

 

Today Steve continues in this capacity as Gearbox’s Chief Development Officer. In this role he ensures that Gearbox’s development teams around the world operate as a cohesive unit and provide support for every project. Steve relocated to Gearbox’s studio in Montréal, QC in summer 2024 after calling Gearbox’s Frisco studio home for the past three decades so as to be more central to all of Gearbox’s work across both the U.S. and Canada.  

SUBMISSIONS FOR SPEAKING OPPORTUNITIES
EMAIL
ReinerReiner

ANDREW REINER

Global Creative Executive Officer

Andrew Reiner has spent three decades in the video game industry and currently serves as the global creative executive officer at Gearbox Entertainment. Gearbox creates award-winning and genre-defining video games with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products.

Before joining Gearbox, Andrew spent 28 years working at Game Informer magazine, the pre-eminent and largest video game magazine in the world. He began his time there as a journalist who served as a trusted voice for players all over the world to get their news about the latest games. He authored cover stories, conducted in-depth interviews with a veritable who’s who of the video game industry, and was among the first to review games that would later go on to be global icons.

In addition to his decades of experience at Game Informer, Andrew was also the longtime host of Video Games Weekly on iHeart Radio and was the in-house video games expert for Howard Stern’s Geektime segment.

During Andrew’s time at Game Informer and while hosting multiple radio shows he built a deep, first-hand understanding of how game publishers and studios approach the game development process. He has been on the frontlines as the industry has evolved over multiple generations of gaming platforms, introduced countless new global franchises, and been a part of the unparalleled growth and expansion of the industry.

In 2022 this all came full circle as he joined Gearbox Entertainment to become its first-ever Global Creative Executive Officer. A key aspect of Andrew’s role is to work closely with creative teams across Gearbox’s multiple projects – from video games to transmedia properties to consumer products – and provide a perspective that ensures everything that Gearbox creates brings joy and happiness to people all over the world.

Andrew’s responsibilities are immense as his overarching vision is key to infusing a connected identity for what Gearbox creates so that players and fans recognize each game, graphic novel, tabletop game, or action figure is truly representative of Gearbox regardless of whether they live in Dallas, Tokyo, and everywhere in between.

SUBMISSIONS FOR SPEAKING OPPORTUNITIES
EMAIL
DedeckerDedecker

MARK DeDECKER

Chief Operations Officer

Mark DeDecker is an accomplished executive with more than two decades of experience leading enterprise transformation, strategic operations, and organizational performance initiatives across the entertainment, video game, media, and technology sectors.

Mr. DeDecker is the Chief Operations Officer at Gearbox Entertainment, a company that creates award-winning and genre-defining video games with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products.

In his role, he oversees Information Technology, Human Resources, Finance, and Studio Operations, driving operational alignment and scalable infrastructure to support creative and business growth. Known for combining strategic vision with operational discipline, he brings a leadership style grounded in collaboration, transformation management, and data-driven execution. Mark originally joined Gearbox as Chief of Staff to the founder, where he partnered closely with executive leadership on strategic planning, organizational execution, and operational integration initiatives.

Prior to Gearbox Entertainment, Mark held multiple executive leadership roles at 21st Century Fox, including Senior Vice President and Chief of Staff for Enterprise Operations & Insight. In those roles, he helped transform Fox’s operations into a world-class digital supply chain organization, leading large-scale operational and organizational initiatives across global teams. He spearheaded enterprise transformation efforts that significantly improved operational efficiency, scalability, cost optimization, and profitability while supporting rapid business growth and increasing transaction complexity. Earlier in his tenure, he led global ERP modernization initiatives, enhanced financial operations and governance, strengthened accounting controls, and accelerated financial close processes across international business divisions.

In addition to his corporate leadership experience, Mark has advised organizations such as a Business Performance and Analytics Consultant, helping clients leverage analytics, simulation modeling, SaaS technologies, and data infrastructure to improve decision-making and operational performance.

Mark played NCAA football and was later selected as a player-coach in the European Football League. Mark, married to Tammy Tavares, an actor and stand-up comedian, has two Chow Chows and enjoys spending time with them, watching movies, and traveling.

Mark holds an MBA from USC Marshall School of Business and a Bachelor of Science in Finance and Accounting from Liberty University.

SUBMISSIONS FOR SPEAKING OPPORTUNITIES
EMAIL
Hewitt Hewitt

DAN HEWITT

Chief Communications Officer

Dan Hewitt is a seasoned communications executive with a track record of building brands, shaping narratives, and leading high-performing teams across some of the most dynamic corners of the media and entertainment landscape.

Currently serving as Chief Communications Officer at Gearbox Entertainment Company, Dan drives the strategies that keep the game studio — and the people behind it — in the spotlight. Under his leadership, Gearbox's founder earned recognition as "CEO of the Year" by Tech Titans, and the company has been celebrated as a top workplace by both The Dallas Morning News and the Dallas Business Journal.

Before joining Gearbox, Dan spent over a decade at the Entertainment Software Association (ESA), the trade association for the U.S. video game industry, rising to VP of Media Relations and Event Management. There, he oversaw a team of 40 and helped produce E3, the world's largest video game convention. He also guided the industry through high-profile government investigations and played a key role in communications surrounding a landmark U.S. Supreme Court case protecting the First Amendment rights of video game creators. On the digital side, he led a redesign of ESA's online presence that resulted in a 200% increase in traffic and engagement.

Earlier in his career, Dan honed his communications craft at Burson-Marsteller and the Glover Park Group, two of Washington's most respected public affairs firms.

Dan holds a BA in Politics from The Catholic University of America and has been recognized with multiple industry honors, including PR News' "Event Marketer of the Year." He also serves on the Board of Directors of the Washington National Cathedral.

SUBMISSIONS FOR SPEAKING OPPORTUNITIES
EMAIL
BACK TO HOMECONTACT US
LinkedIn FacebookXInstagramYouTubeTwitch
ABOUT
  • ABOUT 2K
  • 2K SUPPORT
  • 2K AD PARTNERS
  • 2K STORE
  • 2K ACCOUNT LOGIN
  • NEWSROOM
  • 2K FOUNDATIONS
ABOUT
  • ABOUT 2K
  • 2K SUPPORT
  • 2K AD PARTNERS
  • 2K STORE
  • 2K ACCOUNT LOGIN
  • NEWSROOM
  • 2K FOUNDATIONS
LEGAL
  • PRIVACY POLICY
  • TERMS OF SERVICE
  • COOKIE POLICY
  • DO NOT SELL OR SHARE MY PERSONAL INFORMATION
  • Cookie Settings
LEGAL
  • PRIVACY POLICY
  • TERMS OF SERVICE
  • COOKIE POLICY
  • DO NOT SELL OR SHARE MY PERSONAL INFORMATION
  • Cookie Settings
REGIONAL
  • IRELAND BINARY GENDER PAY GAP REPORT 2024/25
  • SPAIN - EU WHISTLEBLOWING POLICY
REGIONAL
  • IRELAND BINARY GENDER PAY GAP REPORT 2024/25
  • SPAIN - EU WHISTLEBLOWING POLICY
CAREERS
  • ALL 2K CAREERS
  • PUBLISHING GRAD PROGRAM
  • ENGINEERING GRAD PROGRAM
CAREERS
  • ALL 2K CAREERS
  • PUBLISHING GRAD PROGRAM
  • ENGINEERING GRAD PROGRAM
ESRB

©2026 Take-Two Interactive Software, Inc. and its subsidiaries. 2K, T2, related logos, and Take-Two Interactive Software, are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. All rights reserved.